English | 2022 | ISBN: 1803234881 | 455 pages | True PDF EPUB | 13.58 MB
Lynda - Photogrammetry for Product Design and AEC
https://www.lynda.com/Meshroom-tutorials/Photogrammetry-Product-Design-AEC/2835074-2.html
Photogrammetry is the process of creating a three-dimensional structure from a series of photographs. It harnesses computational power to align a series of 360-degree photos into a point cloud that can be used to create a mesh suitable for use in CAD software. In this course, instructor Chris Reilly shows you the fundamentals of photogrammetry, how to set up your photo session, how to photograph objects both large and small, and more. Chris walks you through how to choose a camera and lens and how to plan your photogrammetry captures. Next, Chris covers how to install Metashape photogrammetry software on your computer and how to import images. He steps you through how to align photo sets, generate dense point clouds, and build a polygon mesh in Metashape. Chris demonstrates several common post-processing operations that can help you get your best results and concludes by explaining how to export a watertight mesh in a format suitable for 3D printing.
- Throughout these lessons, we'll be highlighting in-context modeling techniques while using surfacing components to create complex surface models for product design. You will be exposed to various ways to take advantage of SolidWorks' feature tree and surface modeling tools in order to create robust, editable design models. We'll also be using assemblies, parts, images, and sketches in order to create master sketches to drive all the parts that we'll be creating in this tutorial. After watching this tutorial you'll be able to use a variety of references to create complex surface parts in the design of a multi-part model inside of SolidWorks. Some of the key takeaways from watching this training include learning how to create multiple parts in assemblies that reference one another while use orthographic master sketches. You'll also be able to recognize and setup conditions for various surfacing tools in order to create complex geometries while considering design changes, tooling, and manufacturing methods in the design of your parts. By the end of the training, you will have learned how to begin to detail surface models for design intent and product visualizations. Software required: SolidWorks 2012.
MP4 | Video: 720p | Duration: 1:42:20 | English | Subtitles: VTT | 444.9 MB
Starting from design sketches, this course covers the 3D sculpting and modeling of a product concept in ZBrush. Discover techniques and workflows that can help you design efficiently. Then, find out how to take 3D models from ZBrush to KeyShot, where photorealistic renderings can be made for presentation purposes. Learn the steps and processes for setting up materials, using shaders and lights, and configuring helpful render settings.
CAD and Rapid Prototyping for Product Design (Portfolio Skills)
by Douglas Bryden
2014 | ISBN: 1780673426 | English | 176 pages | PDF | 16 MB
- Computer-aided design (CAD) and rapid prototyping (RP) are now a fundamental part of the professional practice of product design and are therefore essential skills for product design undergraduate students. This book provides students with all the tools needed to get to grips with the range of both CAD software and RP processes used in the industry.
Duration: 1hr 38m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2ch | 681 MB
Genre: eLearning | Language: English
Rapid prototyping takes your designs out of the computer and into the real world, but choosing the right process is critical to success. Join product designer Gabriel Corbett for a tour of the most popular rapid-prototyping methods, straight from the workshop floor.